Knights is a refreshing mix of 3D shoot ’em up, beat ’em up and platform action that is best describe as a as Zelda meets Quake meets SimCity meets Mario 64. To facilitate all these different gameplay types, Knights utilizes one of the first of a new generation of engines that are genre independent – capable of being used for a variety of different game types as well as game environments. Check out GA’s first look article to find out more about this “genre blurring” game. This article also includes three new screenshots and a development update.
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In my early years in high school, I had a weekend and summer job that required me to stand for 8+ hours a day. One day I got home from work